22.10.2019
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This engine is the code behind 'The game Creator's' FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:. A fully working physics system. Lighting effects. modifiable AI files. Model importing ability. Multi player deathmatch.

  1. Fps Creator Model Packs 9 And 10 3
  2. Fps Packs
  3. Fps Creator Classic

Mar 07, 2011  FPS Creator sets a new benchmark in the game creation market by providing an easy-to-use yet highly flexible editing environment. As its name implies this is a tool for creating action-packed FPS games with no programming or 3D modelling knowledge required.

many stock media files. and many more purchasable model packs While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

Well, but if you plan to add more models it would be a nice adition, and making them free could really attract more players if they see that they jsut need to own the default sofware or regular dlcs to make their game real without having to buy alot of things on the store. And you probably amortized them.

It would be cool to have more resources for the 'casual' users of this software like me who doesn't want to invest more money on spared models if they don't really want to make a 'real' project to sell. Just to play with friends. ' You could even release them on some open source license and let others do your job.' If an older product still brings in good revenue ( Which no doubt helps to fund GameGuru and AGK ) then why on earth would you just give it away, TGC have already added more free models to the DLC packs and GameGuru since the launch and will no doubt continue to do so.

Fps Creator Model Packs 9 And 10

Remember every upgrade is free.This includes any characters or Models that will be supplied with these upgrades. Personally i think TGC look after us pretty well compared to a lot of steam products i have Purchased. In fact the last update i had from my £75 leadwerks was 7th April 2014.And it still does not support water out of the box.Now thats bad support IMHO:). Originally posted by:' You could even release them on some open source license and let others do your job.' If an older product still brings in good revenue ( Which no doubt helps to fund GameGuru and AGK ) then why on earth would you just give it away, TGC have already added more free models to the DLC packs and GameGuru since the launch and will no doubt continue to do so. Remember every upgrade is free.This includes any characters or Models that will be supplied with these upgrades. Personally i think TGC look after us pretty well compared to a lot of steam products i have Purchased.

In fact the last update i had from my £75 leadwerks was 7th April 2014.And it still does not support water out of the box.Now thats bad support IMHO:) You really need to have a closer look at when updates when out.Since I got it last year, there have been numerous 'updates'. Axis game factory, has had more frequent updates than Gameguru regardless of when, where and why they were released.what you are saying does not compute at all. What gameguru water? Throwing in a non adjustable/ non enter-able water plane(you will die if you enter water currently), that entities can't block, it doesn't have proper physics, refraction, proper reflection.Lets make a plane, apply a water shader, turn off collision, and call it progress. Regardless of leadwerks not supporting water as a default it is by it's nature a programers engine, most things needed to be scripted or added to add some additional functionality your missing ect. So definitely not a fair comparison by you at any standard, either should it be compared to a 100 dollar engine that has been around longer than gameguru and is at version 3.6.

Fps Creator Model Packs 9 And 10 3

While this post seems defensive, it's not, just annoyed that you mention leadwerks and gameguru in the same sentence, and call a water plane progress;). Originally posted by:' You could even release them on some open source license and let others do your job.' If an older product still brings in good revenue ( Which no doubt helps to fund GameGuru and AGK ) then why on earth would you just give it away, TGC have already added more free models to the DLC packs and GameGuru since the launch and will no doubt continue to do so. Remember every upgrade is free.This includes any characters or Models that will be supplied with these upgrades. Personally i think TGC look after us pretty well compared to a lot of steam products i have Purchased. In fact the last update i had from my £75 leadwerks was 7th April 2014.And it still does not support water out of the box.Now thats bad support IMHO:) You really need to have a closer look at when updates when out.Since I got it last year, there have been numerous 'updates'.

Fps Packs

Axis game factory, has had more frequent updates than Gameguru regardless of when, where and why they were released.what you are saying does not compute at all. What gameguru water? Throwing in a non adjustable/ non enter-able water plane(you will die if you enter water currently), that entities can't block, it doesn't have proper physics, refraction, proper reflection.Lets make a plane, apply a water shader, turn off collision, and call it progress.

Fps Creator Classic

Regardless of leadwerks not supporting water as a default it is by it's nature a programers engine, most things needed to be scripted or added to add some additional functionality your missing ect. So definitely not a fair comparison by you at any standard, either should it be compared to a 100 dollar engine that has been around longer than gameguru and is at version 3.6. While this post seems defensive, it's not, just annoyed that you mention leadwerks and gameguru in the same sentence, and call a water plane progress;) They just do promises, promises, and more promises. But the development it's actually slow.